AI Insights · Timothy · January 2021
UK's Top Basketball Games App Performance in Q4 2020
A look into the performance of the top basketball gaming apps in the United Kingdom for Q4 2020, showcasing download and user trends from Sensor Tower data.
As the fourth quarter of 2020 wrapped up, Sensor Tower's comprehensive data provides insights into the performance of the top basketball games on the unified platform in the United Kingdom.
NBA 2K Mobile Basketball Game by 2K showed a consistent flow in revenue, with peaks of 5 thousand pounds in mid-December. Downloads for the game maintained a steady rise, reaching over 4 thousand in the last week of December. Weekly active users fluctuated, peaking at nearly 16 thousand in late October.
Electronic Arts' NBA LIVE Mobile Basketball experienced a revenue spike in late December, reaching over 5 thousand pounds. Downloads saw a slight decline over the quarter, ending at around 2 thousand. The game's weekly active users saw a notable increase to over 55 thousand in the third week of December.
MASOMO LIMITED's Basketball Arena - Sports Game, a UK-based publisher, saw its revenue peak at over 3 thousand pounds at the start of the quarter, with a slight increase at the end of December. Downloads saw a significant jump to 15 thousand in mid-October, followed by a decrease, stabilizing at around 5 thousand by the year's end. The game's active users peaked at nearly 29 thousand in mid-October.
SLAM DUNK from TV Animation, despite having no revenue reported at the start of the monitored period, saw a substantial increase to over 4 thousand pounds by the end of December. After a striking debut with over 8 thousand downloads, numbers dropped significantly, ending at a few hundred. Weekly active users followed a similar trend, plummeting from over 6 thousand to just around 1 thousand.
Lastly, 2K's NBA SuperCard Basketball Game had no revenue at the end of November but saw a significant rise to 7 thousand pounds before the year's end. Downloads started strong at over 10 thousand but gradually decreased to about 2 thousand. The weekly active users saw a drop from over 7 thousand to just under 4 thousand.
For more insights and detailed analytics, Sensor Tower remains the go-to source for app performance data.